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Just as with R20.057 it seems to internally know about this "default" path, and ignores the duplicate when it's added by the user.īoth R20.057 and R21.026 behave identical where they know about the default path and ignore duplicates. When removing the path from preferences the plugins still get loaded. Now R21.026 does also create a plugins folder in the user's location (again: Nice!), and when this path is added to the preferences it doesn't complain about colliding pluginIDs. And when removing the path from the preferences it still does load the plugins. R20.057 might create a plugins folder, no way to test this as I already had such folder before upgrading to R20.057, but it doesn't complain about colliding plugin IDs. So R20.059 creates a plugins folder, and internally already knows about that path without the need to add it to the preferences? When I remove the paths from the preferences and restart Cinema 4D, all is fine, no collisions. As if the plugins are loaded twice (twice from the same location, since only a single path was added to the preferences).
Adding a stroke to text in cinema 4d r20 windows#
More strangely: when I add the path to the plugins folder in the preferences, and restart Cinema 4D I get conflicts in the console windows telling me the plugin IDs are colliding. Strange thing is that after the installation the plugins folder already exists in my user's location. On that same machine, I now have installed R20.059 in order to compare behavior of my plugins between the two Cinema 4D releases. In the meantime I had upgraded to R20.057 and behavior remains the same: plugins get loaded, with welcome-messages in console window.įor various reason R21 is installed on a different machine. Plugins are thus available in that folder, and when I start Cinema 4D, in the console I see each plugin printing its "welcome-message", indicating it's loaded and ready to perform. On my main development machine, which had the originally release R20.0xx installed, I had manually created this "plugins" folder in my user location, and added that path as an entry in the Plugins section of the preferences. If a user wanted a similar location as was default available in pre-R20 times, one had to create that folder manually and add it as an entry into the Plugins section of the Cinema4D Preferences. I remember from the early days of R20, when installing the application there was NO plugins folder being created, nor in the main application installation folder, nor in the user's location (where library, scripts, prefs. However, my recent experiences have somewhat conflicting results, to the point I am starting to wonder if I am becoming delusional, or my eyes and mind are just playing tricks on me.
Adding a stroke to text in cinema 4d r20 update#
I am finalizing the update of my plugins to R21, and am working on the documentation right now, especially the part about explaining how/where to "install" plugins.